Public roadmap · no dates invented

Foundation before fanfares.

Orvial is in active development. The immediate work is reliability evidence for the macOS engine, not a polished download wrapped around uncertain behaviour.

01 · Now

Prove the engine

Observe the real desktop, resolve intent, plan minimal changes, execute safely, verify outcomes, and measure reliability without hiding failed runs.

02 · Next

Shape the first macOS product

Turn proven engine behaviour into a trustworthy native experience for Scenes, Environments, direct window actions, onboarding, and clear recovery.

03 · Later

Expand carefully

Add broader workflows and platform work only after the macOS product earns the right to expand. Windows has no announced date; Linux is not currently planned.

Platform direction

When will Orvial be available, and on what?

macOS
First release
Apple silicon · macOS 26+
Windows
Planned later
No release date has been announced.
Linux
Not currently planned
The current product roadmap is focused elsewhere.

Three commitments that outlast the schedule

What will not change as Orvial develops?

Evidence

Uncertainty stays visible.

Insufficient evidence will not be upgraded into certainty for a cleaner demo.

Engine

One deterministic pipeline.

Future interfaces do not receive parallel control engines that bypass safety or verification.

Focus

macOS quality first.

The first product will not compromise its native contract for hypothetical reuse.

Roadmap notes

Follow progress without release spam.

Material changes, engineering lessons, and eventual launch news.